Abilities with "duration" involve a duration, those with "instant" are instant-use abilities, and "delay" refers to presence of a time delay before activating the final product (e.g. Note 2: Ability "type" determines how abilities are handled in-game.Note 1: Ability descriptions here are written in terms of their respective game mechanics, rather than using their official descriptions.As of Version 8.0, all income-only abilities in BTD6 now undergo a full initial cooldown, regardless of whether the prior upgrade ability was available or not. Tsar Bomba initial cooldown is 5s because Ground Zero full cooldown is 45s and Tsar Bomba full cooldown is 35s, and the difference 10s is taken away from 15s initial cooldown of the first-mentioned), four exceptions to this rule being Wizard Lord Phoenix, Pop and Awe, income-only abilities, and all Paragon activated abilities. Most abilities with a reduced cooldown duration from a further upgrade will reduce the initial cooldown to the original ability's initial cooldown minus the cooldown reduction between the faster and slower abilities (e.g. First Strike Capability has an initial cooldown of 20s, as it has a 60s normal cooldown). Most abilities have an initial cooldown of 1/3 the original cooldown duration (e.g. Unless specified, assume all abilities also can get buffed by the " Global Ability Cooldowns" when MK is active. There are also special Monkey Knowledge Points that reduce the ability cooldowns of certain towers. There are seven potential sources of decreasing ability cooldowns of towers outside of Monkey Knowledge Points and Relic Knowledge: Energizer's local water-based cooldown buff and global cooldown buff, Bloontonium Reactor's local water-based cooldown buff, Primary Mentoring's Primary Monkey cooldown buff, Primary Expertise's Primary Monkey further cooldown buff, Obyn Greenfoot Level 12+, Striker Jones' Level 10+ Artillery Command ability, and Geraldo's Rejuv Potion. And finally, sometimes there are abilities given to upgrades that aren't necessarily along Path 2 the only towers to do so without the use of Monkey Knowledge Points are the Dark Knight and above upgrades, as of currently. It is also worth a note that Banana Farm now has an activated ability despite not having one in BTD5. There is a lot more variety of activated abilities in this game, with Tier 5 upgrades further improving predecessor abilities in general. ~ "Activated Abilities" popup upon encountering Activated AbilitiesĪctivated Abilities are activatable abilities in Bloons TD 6, renamed from "Special Abilities" in BTD5. Choose careful when to use them however as each one has a cooldown before it can be used again. You have an Activated Ability! These create powerful temporary effects to help you win. Page last updated: Possibly up to date since 38.0 Outdated info: Needs updation for 40.0 info Please improve this article by adding the most current information about the subject of this page. This article's information is out of date.
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